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Archive for the ‘math’ Category

Pupil Geometry

Friday, October 22nd, 2010

I’ve been trying to reduce the number of free variables in the mapping between the position of the pupil in a eye-camera image and the point of gaze on a screen, given the head location of a person. Previously I was just fitting an ellipse to the pupil and using the location of its centre. This method did not use all of the information I’d just obtained about the ellipse. In this post I explore one theoretical method of using the ellipse parameters.

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Mapping pupil position to screen targets

Thursday, October 21st, 2010

This post describes the relationship between the different factors I consider in my eye tracking interface set up. I go through the geometric model which I plan to use to constrain my system.

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